Zafin — AI & Product Engineering Leadership
Leading AI and product engineering across large-scale banking software, with work spanning platform modernization, enterprise AI adoption, and AI workflows.
View in archiveApplied AI / Robotics / Product Engineering
I build real systems with AI, software, and hardware — from enterprise workflows to robotics and spatial computing.
VP, Head of AI & Product Engineering at Zafin.
My background spans enterprise AI, startup building, robotics, and spatial computing. I care about systems that hold up outside the demo.
A few projects that capture the kind of work I do.
Leading AI and product engineering across large-scale banking software, with work spanning platform modernization, enterprise AI adoption, and AI workflows.
View in archiveHands-on exploration of embodied AI, robot control loops, and tool-using systems in the physical world.
View in archiveA simulation and agent orchestration prototype for managing multiple semi-autonomous actors in a shared world.
Explores persistence, escalation, coordination, and policy-shaped behavior beyond isolated prompt-response loops.
View in archiveSpatial computing experiments and 3D graphing work using SwiftUI and RealityKit.
View in archiveBuilt large-scale systems used by millions and received formal technical recognition at IBM.
Includes 2022 Outstanding Technical Achievement Award work.
View in archiveTalks, panels, and appearances on banking, AI, and product engineering.
Includes Microsoft and Money20/20 sessions.
View in archiveA bootstrapped restaurant POS platform that reached paying customers, exceeded operating costs, and exited through client/data acquisition.
Built and operated from 2015 to 2018.
View in archiveRight now I'm working on:
I’m more active on X. This site is where I keep selected work and occasional writeups.
Archive / Deeper Project History
Broader project history, embedded demos, and exploratory builds.
Robotics experiments with the SO-101, including first movement tests and video.
I was testing how well current models can directly control the #LeRobot SO-101 using tool calls, with only one camera mounted on the gripper for world perception and a goal loop (e.g., "pick up pawn" in this case).
— Branavan Selvasingham (@0_branavan_1) December 21, 2025
Takeaway: These models are rapidly approaching embodied AI… pic.twitter.com/AuYLGOFQgn
A hello world of sorts with #LeRobot SO-101. Kinda late to the party because I burned out a motor as soon as I got it earlier 😅. Took some time to get the replacement and get back into it.
— Branavan Selvasingham (@0_branavan_1) September 21, 2025
Really cool tech. Interested to see how much it can do. pic.twitter.com/qwZ5vX5YB1
Simulation and agent orchestration prototype for coordinating multiple semi-autonomous actors in a shared world.
Many Lives is a simulation and agent orchestration prototype built around a shared world with multiple semi-autonomous actors. The goal is to move beyond single-agent chat interactions and explore how agents persist over time, accumulate context, surface competing pressures, and continue acting inside a living system.
The project focuses on orchestration through attention, escalation, memory, and policy rather than direct turn-by-turn control. It sits at the intersection of simulation design, agent architecture, and human oversight for systems that need to remain legible while multiple threads stay active at once.
A simple VisionOS project: a 3D graph visualizer called "Shape of μ".
Graph visualizer: "Shape of μ"
A conversation with Tyler Pichach, Microsoft's Head of Banking Strategy, about AI in financial services and enterprise software.
Presented at Money20/20 on Microsoft’s AI stage, sharing an early roadmap that we later built out and executed.
Built AI systems used by more than 20 million people.
Received IBM’s 2022 Outstanding Technical Achievement Award for work on a conversational AI orchestration system.
Built a kiosk with animated facial expressions for a more responsive user experience.
Published IP on transactions between non-trusting parties using auditable networks.
Built simulation environments for Boston Dynamics Spot experiments.
Designed and built a smart locker system for secure storage experiments.
Built tools for assessing psychological health through conversational interfaces and structured questioning.
Built vision-based motion control experiments for robot arms.
Nimbus POS was a SaaS platform for small cafes to manage orders, inventory, and customer interactions.
Inventory management
Simple order flow with minimal clicks
Support for Canadian tax laws
Loyalty programs and analytics
Bootstrapped to paying customers, reached monthly recurring revenue above operating costs, and exited through data and client acquisition by Nōwn POS.
Built a home hub that combined touch, voice, and display in one system.
Understanding the tiny bits (img)
Sound Test with touch-based volume controls (vid)
Custom PCBs made from Shenzhen (img)
Display test on assembled custom PCB (vid)
Another display test on assembled custom PCB (vid)
Full system custom PCB with assembled components (img)
First system PCB batch order from Shenzhen (img)
Built a system that combined robotic vision and conferencing for remote interaction experiments.
Designed e-paper labels for retail stores with real-time updates.
Built a projection system for interactive display experiments.
Built a web app (thegreatmind.org) for analyzing video transcripts and extracting useful structure from them.
Focused on finance and entrepreneurship.
Focused on robotics and aerodynamics. 4th year research on ornithopter / drone.